+2 Weapon
Item2014 SRD Rarity Rare
Major, rare
You have a bonus to attack and damage rolls made with this magic weapon.
Variants:
- Antimatter Rifle
- Automatic Pistol
- Automatic Rifle
- Battleaxe
- Blowgun
- Club
- +2 Dagger
- +2 Dart
- +2 Double-Bladed Scimitar
- Flail
- Glaive
- Greataxe
- Greatclub
- Greatsword
- Halberd
- Hand Crossbow
- Handaxe
- Heavy Crossbow
- Hooked Shortspear
- Hoopak
- Hunting Rifle
- Javelin
- Lance
- Laser Pistol
- Laser Rifle
- Light Crossbow
- Light Hammer
- Light Repeating Crossbow
- Longbow
- Longsword
- Mace
- Maul
- Morningstar
- Musket
- Pike
- Pistol
- Quarterstaff
- Rapier
- Revolver
- Scimitar
- Shortbow
- Shortsword
- Shotgun
- Sickle
- Sling
- Spear
- Trident
- War Pick
- Warhammer
- Whip
- Yklwa
+2 Antimatter Rifle
- Damage: necrotic
- Range: 120/360
- Properties: Ammunition, Reload, Two-Handed
- Weight: 10.0 lbs.
+2 Automatic Pistol
- Damage: piercing
- Range: 50/150
- Properties: Ammunition, Reload
- Weight: 3.0 lbs.
+2 Automatic Rifle
- Damage: piercing
- Range: 80/240
- Properties: Ammunition, Burst Fire, Reload, Two-Handed
- Weight: 8.0 lbs.
+2 Battleaxe
- Damage:
- One-handed: slashing
- Two-handed: slashing
- Properties: Versatile
- Weight: 4.0 lbs.
+2 Blowgun
- Damage: 1 piercing
- Range: 25/100
- Properties: Ammunition, Loading
- Weight: 1.0 lbs.
+2 Club
- Damage: bludgeoning
- Properties: Light
- Weight: 2.0 lbs.
+2 Dagger
- Damage: piercing
- Range: 20/60
- Properties: Finesse, Light, Thrown
- Weight: 1.0 lbs.
+2 Dart
- Damage: piercing
- Range: 20/60
- Properties: Finesse, Thrown
- Weight: 0.25 lbs.
+2 Double-Bladed Scimitar
- Damage: slashing
- Properties: Two-Handed, special
- Weight: 6.0 lbs.
+2 Flail
- Damage: bludgeoning
- Weight: 2.0 lbs.
+2 Glaive
- Damage: slashing
- Properties: Heavy, Reach, Two-Handed
- Weight: 6.0 lbs.
+2 Greataxe
- Damage: slashing
- Properties: Heavy, Two-Handed
- Weight: 7.0 lbs.
+2 Greatclub
- Damage: bludgeoning
- Properties: Two-Handed
- Weight: 10.0 lbs.
+2 Greatsword
- Damage: slashing
- Properties: Heavy, Two-Handed
- Weight: 6.0 lbs.
+2 Halberd
- Damage: slashing
- Properties: Heavy, Reach, Two-Handed
- Weight: 6.0 lbs.
+2 Hand Crossbow
- Damage: piercing
- Range: 30/120
- Properties: Ammunition, Light, Loading
- Weight: 3.0 lbs.
+2 Handaxe
- Damage: slashing
- Range: 20/60
- Properties: Light, Thrown
- Weight: 2.0 lbs.
+2 Heavy Crossbow
- Damage: piercing
- Range: 100/400
- Properties: Ammunition, Heavy, Loading, Two-Handed
- Weight: 18.0 lbs.
+2 Hooked Shortspear
- Damage: piercing
- Properties: Light
- Weight: 2.0 lbs.
+2 Hoopak
- Damage: piercing
- Range: 40/160
- Properties: Ammunition, Finesse, Two-Handed, special
- Weight: 2.0 lbs.
+2 Hunting Rifle
- Damage: piercing
- Range: 80/240
- Properties: Ammunition, Reload, Two-Handed
- Weight: 8.0 lbs.
+2 Javelin
- Damage: piercing
- Range: 30/120
- Properties: Thrown
- Weight: 2.0 lbs.
+2 Lance
- Damage: piercing
- Properties: Reach, special
- Weight: 6.0 lbs.
+2 Laser Pistol
- Damage: radiant
- Range: 40/120
- Properties: Ammunition, Reload
- Weight: 2.0 lbs.
+2 Laser Rifle
- Damage: radiant
- Range: 100/300
- Properties: Ammunition, Reload, Two-Handed
- Weight: 7.0 lbs.
+2 Light Crossbow
- Damage: piercing
- Range: 80/320
- Properties: Ammunition, Loading, Two-Handed
- Weight: 5.0 lbs.
+2 Light Hammer
- Damage: bludgeoning
- Range: 20/60
- Properties: Light, Thrown
- Weight: 2.0 lbs.
+2 Light Repeating Crossbow
- Damage: piercing
- Range: 40/160
- Properties: Ammunition, Two-Handed
- Weight: 5.0 lbs.
+2 Longbow
- Damage: piercing
- Range: 150/600
- Properties: Ammunition, Heavy, Two-Handed
- Weight: 2.0 lbs.
+2 Longsword
- Damage:
- One-handed: slashing
- Two-handed: slashing
- Properties: Versatile
- Weight: 3.0 lbs.
+2 Mace
- Damage: bludgeoning
- Weight: 4.0 lbs.
+2 Maul
- Damage: bludgeoning
- Properties: Heavy, Two-Handed
- Weight: 10.0 lbs.
+2 Morningstar
- Damage: piercing
- Weight: 4.0 lbs.
+2 Musket
- Damage: piercing
- Range: 40/120
- Properties: Ammunition, Loading, Two-Handed
- Weight: 10.0 lbs.
+2 Pike
- Damage: piercing
- Properties: Heavy, Reach, Two-Handed
- Weight: 18.0 lbs.
+2 Pistol
- Damage: piercing
- Range: 30/90
- Properties: Ammunition, Loading
- Weight: 3.0 lbs.
+2 Quarterstaff
- Damage:
- One-handed: bludgeoning
- Two-handed: bludgeoning
- Properties: Versatile
- Weight: 4.0 lbs.
+2 Rapier
- Damage: piercing
- Properties: Finesse
- Weight: 2.0 lbs.
+2 Revolver
- Damage: piercing
- Range: 40/120
- Properties: Ammunition, Reload
- Weight: 3.0 lbs.
+2 Scimitar
- Damage: slashing
- Properties: Finesse, Light
- Weight: 3.0 lbs.
+2 Shortbow
- Damage: piercing
- Range: 80/320
- Properties: Ammunition, Two-Handed
- Weight: 2.0 lbs.
+2 Shortsword
- Damage: piercing
- Properties: Finesse, Light
- Weight: 2.0 lbs.
+2 Shotgun
- Damage: piercing
- Range: 30/90
- Properties: Ammunition, Reload, Two-Handed
- Weight: 7.0 lbs.
+2 Sickle
- Damage: slashing
- Properties: Light
- Weight: 2.0 lbs.
+2 Sling
- Damage: bludgeoning
- Range: 30/120
- Properties: Ammunition
+2 Spear
- Damage:
- One-handed: piercing
- Two-handed: piercing
- Range: 20/60
- Properties: Thrown, Versatile
- Weight: 3.0 lbs.
+2 Trident
- Damage:
- One-handed: piercing
- Two-handed: piercing
- Range: 20/60
- Properties: Thrown, Versatile
- Weight: 4.0 lbs.
+2 War Pick
- Damage: piercing
- Weight: 2.0 lbs.
+2 Warhammer
- Damage:
- One-handed: bludgeoning
- Two-handed: bludgeoning
- Properties: Versatile
- Weight: 2.0 lbs.
+2 Whip
- Damage: slashing
- Properties: Finesse, Reach
- Weight: 3.0 lbs.
+2 Yklwa
- Damage: piercing
- Range: 10/30
- Properties: Thrown
- Weight: 3.0 lbs.