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0206 Maidenhead Priory

Hex

Dolmenwood Campaign Book · p.206

Open source p.206
Hex 0206 Region High Wold / Dwelmfurgh Terrain Tangled forest (3)

Decrepit woodland, the ground littered with fallen trees and rotting branches. Many insects creep and tickle.

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Decrepit woodland, the ground littered with fallen trees and rotting branches. Many insects creep and tickle.

  • Terrain: Tangled forest (3), High Wold / Dwelmfurgh
  • Lost/encounters: 2-in
  • Ley Line Chell (p18): Arcane spell-casters perceive the curious dual sensation of balmy heat and biting cold.
  • Within the Ring of Chell (p20): True fairies are afflicted with a spiritual malaise; teleportation and summoning are ineffectual; magic of illusion or charm has a 2-in chance of failure.

Maidenhead Priory

Just under the eaves of the wood at the northern border of the hex lies the crumbling ruin of a small priory. The place is known to locals as Maidenhead Priory, owing to the great feminine bust half-buried near its entrance (the remnant of a larger statue of St Gretchen). From a distance, the structure appears to pulse and undulate, as if alive.

History: The priory was established here in an ultimately vain attempt to bring piety and civilisation to the wretched fens of Northern Scratch. With the rise of Atanuwë (see History, p14), the priory was wracked by hauntings and was abandoned 80 years ago.

Blanket of Beetles

Coming closer, it becomes clear that the creeping movement comes from the twitching blanket of black beetles that envelops the crumbling walls.

Painful shrilling: If PCs approach or enter the priory, the insects begin a terrible, incessant shrilling that inflicts 1 HP damage per Turn spent in the ruins.

Repelling the beetles: Fire, smoke, and other noxious fumes cause the beetles to retreat, but they return as soon as the irritant is no longer present.

Within the Ruins

The crumbling stone innards of the priory are bare save for the intrusions of nature—an endless carpet of moss blankets the walls and drifts of dead leaves carpet the floors.

Stairway: A debris-strewn stairway leads down to the Defiled Crypt.

Hidden tapestry: Concealed behind a cascade of moss hangs the magnificent Banner of St Lillibeth, magically preserved. It is very difficult to find without knowing its location (see Sealing the coffin).

Defiled Crypt

A low-ceilinged chamber, crawling with screeching beetles. At the centre of the chamber lies a stained marble coffin, its lid broken in half.

Approaching the coffin: The stridulation of the beetles takes on an almost mournful tone.

Examining the coffin: Liturgic text around the rim reads “Here lies Jerome Gust, blessed prior and founder, humble servant of the One True God.” The inside is bare; the prior’s bones and vestments were stolen long ago.

The Banner of St Lillibeth

A beautifully woven tapestry, embroidered with six doves (the doves of Saint Lillibeth). Worth 30,000gp.

Healing properties: Six times per day (once per dove), a Lawful character can touch one of the doves to recover HP, but only if it is hung, unfurled, on holy ground.

Restless spirit: The prior’s restless spirit lingers, invisible, in the crypt, its torment drawing the beetles to the priory.

Sealing the coffin: If the lid’s two fragments are placed together to seal the coffin, they emanate a soft glow of light as they fuse, and the beetles depart the priory in quiet droves. Holy spell-casters are filled with an overwhelming sense of awe and inspiration and receive a vision revealing the location of the Banner of St Lillibeth, upstairs.