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1002 The Belching Pools and Brinemere

Hex

Dolmenwood Campaign Book · p.297

Open source p.297
Hex 1002 Region Fever Marsh Terrain Bog (3)

Rotting reeds; stinking, tarry pools. Drifting, yellowish fog. Belching periodically breaks the silence.

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Rotting reeds; stinking, tarry pools. Drifting, yellowish fog. Belching periodically breaks the silence.

  • Terrain: Bog (3), Fever Marsh
  • Lost/encounters: 2-in
  • Foraging: Successful foraging yields portions of Marshwick (DPB) or Horridwort (p430), in addition to the normal results.
  • ### The Belching Pools

This hex is dotted with hot pools, bubbling yellow with sulphur. The mud banks that surround them are prone to belching, as gases rise from the earth.

Thorny Scrub

The south-eastern corner of the hex is carpeted up to knee- height with a scrub of wiry, black-stemmed bushes covered in vicious thorns. Passage is laborious and painful.

Carrion storks: The air is filled with the wretched cawing of the hundreds of carrion storks that nest at the western edge of Brinemere, protected by the thorn scrubs behind.

Lichen nests: The storks’ nests are clad with a violet lichen known as Horridwort (p430). Collecting a portion of the lichen requires fighting off carrion storks.

Brinemere

At the centre of the thorny region lies the salt-sludge of Brinemere. The surface of the lake is patched with a crust of pure white salt crystals; its grey waters are lifeless and offensively salty.

Carrion Storks

4′ tall, ragged, black-feathered storks that feed on carrion, favouring succulent eyeballs. Except when defending their nests, they are fearful of humanoids, but may attack the vulnerable-looking, tempted by fresh eyeballs.

Small Animal—Animal Intelligence—Neutral

Level 1 AC 12 HP (4) Saves R13 H14 B15 S16 Att Beak (, + eye peck) Speed 20 Fly 40 Morale 7 XP 15

Eye peck: On a natural 20 Attack Roll, the stork pecks out and guzzles down an eyeball. Unless cured, a one-eyed victim suffers a –1 penalty to missile Attack Rolls.