1107 The Wyrm Cave
HexDolmenwood Campaign Book · p.314
Open source p.314Paths crossed by many small rivulets, feeding a network of clear, still pools.
Paths crossed by many small rivulets, feeding a network of clear, still pools.
- Terrain: Tangled forest (3), Aldweald
- Lost/encounters: 2-in
Chasm and Lair
A great tangle of overgrown hazels and holly in the southern reaches of this hex conceals a 60′ deep chasm, long forgotten.
Cave and stream: The chasm bottom—nearly lightless in the shade of the brush overhead—narrows to a cave-like passage at one end, from which a small stream trickles.
Lair of Chasobrithe: The passage descends for nearly half a mile, then opens onto a cavern, 200 yards across. It is here that Chasobrithe (yellow bile wyrm— DMB) makes its lair, slumbering atop a mound of treasure (see The Wyrm’s Hoard) and the skeletal remains and rusted armaments of some sixteen knights.
Intruding into the lair: Awakens the wyrm.
The Wyrm’s Hoard
Coins: 198,033cp, 44,290sp, 12,522gp, 1,051pp.
Gems: 7 hematites (10gp each), 5 bloodstones (50gp each), 5 tourmalines (100gp each), 3 blue spinels (500gp each), 4 star sapphires (1,000gp each).
Shield of Sir Windlass: A 5′ tall, oblong Holy Shield (Truth ful, p400) of shining steel, emblazoned with the Brackenwold coat of arms and blessed by the hand of St Willofrith. The wielder may cast the holy spell Light once per day.
Chasobrithe—Yellow Bile Wyrm
A yellow bile wyrm with a second, snake-necked cockerel’s head growing from a scar that nearly encircles his neck.
Demeanour (Chaotic): Lethargy quickly evaporating to calculating fury.
Speech: Drawn-out rasping. Woldish, Wyrm, Caprice, Sylvan, the tongue of serpents.
Desires: To remain undisturbed. To gather information from intruders, then eat them.
Extra attack: Chasobrithe’s cockerel head makes a bite attack each Round, inflicting damage and petrifying any who fail a Save Versus Hold.
Vulnerability: Sunlight.
History: Chasobrithe has lived in the region of Prigwort for many years and, in olden times, brought great terror upon the local folk. For the past two centuries the wyrm has lain in slumber, believed dead after Sir Windlass the laughing knight (whose remains lie among the wyrm’s hoard) almost decapitated him. During his long repose, the wyrm’s wounds have healed, and the cockerel head grew from the near-fatal neck wound.
Sword of Sir Windlass: A broad-bladed Fairy Longsword (Mirthful, p412) forged of a golden metal, inlaid with zigzag patterns in fairy silver.
Ivory casket: Engraved with an angelic choir. Worth 200gp. Contains a vial of Distillation of Hoarfrost (p414) and a map—annotated in Liturgic—denoting the location of the lost relics of St Jorrael (see hex 1705).