1203 The Elder Willows
HexDolmenwood Campaign Book · p.322
Open source p.322Tangled willow woods, thick with vines and ditches filled with mounds of decaying leaves.
Tangled willow woods, thick with vines and ditches filled with mounds of decaying leaves.
- Terrain: Tangled forest (3), Valley of Wise Beasts
- Lost/encounters: 2-in
Longshanks Falls
The River Shiver plunges down into the Valley of Wise Beasts, over a set of sheer-walled, 100′ sandstone cliffs.
Caves: Small caves pockmark the sides of the cliffs. In one of them, two fugitives from the rule of the Nag-Lord (p45) have made their home (see Scruff and Stripe).
Bottom of the Valley
Following the south-westerly course of the River Shiver, the Valley of Wise Beasts widens from 100 yards across at the base of Longshanks Falls to half a mile across. The eastern end of the Valley, in this hex, is composed of wild forest and is scantly inhabited.
The Elder Willows
A cluster of seven gargantuan (350′ tall), ancient willow trees looms above the top of Longshanks Falls. The local Cobbins call them the Elder Willows.
Roots: Several clusters of roots descend from the willows alongside the falls to the base of the Valley below. These can be used as a kind of ladder to ascend or descend the cliffs, and to reach some of the caves.
In the boughs: The high branches of the trees are home to colonies of gelatinous apes (Animals, DMB) and sprites (DMB) of all kinds.
Lilac moss: Just visible from ground level, the upper boughs are crusted with patches of fuzzy, lilac moss known as Sclubber’s Twist (p430). Parties of sprites lounge upon the moss and chew clumps of it. The gelatinous apes avoid the stuff. Characters who make the 300′ climb may harvest portions of the moss per hour.
Scruff and Stripe
PCs climbing near one of the larger caves may overhear a heated exchange. Inside the cave is a makeshift camp: bedrolls and some crude cooking implements. A crookhorn (DMB) called Scruff and a polecat Cobbin (DMB) called Stripe are loudly arguing over differences in hygienic standards.
Intruders: If they notice intruders into their cave, the pair cease their bickering and confront the party. The crookhorn demands the PCs prove they are not agents of Baron Fragglehorn (p46) if they wish to live, as the polecat postures menacingly beside her.
History: Originally strangers, they were imprisoned several months prior in a stockade in Cobton-on-the- Shiver (p136), where they were slated to be executed. They escaped together (each claiming sole credit for this accomplishment) and found their way to the cave. Having arrived at a sort of grudging accommodation, they now cooperate as unlikely (and highly quarrelsome) roommates.
Scruff Gobshyte—Crookhorn
This low-ranking crookhorn woman’s crime was being unable to correctly state whether her master, Baron Fragglehorn (p46), was “wickedly handsome” or “handsomely wicked.”
Demeanour (Chaotic): Stubborn, irritable, foolishly brave. Secretly protective towards Stripe, whom she believes to be physically weaker.
Speech: Growling and impatient. Gaffe, halting Woldish.
Desires: Wavers between wanting to overthrow Fragglehorn and wanting to leave the Valley.
Knowledge: The location of the shrine beneath Baron Fragglehorn’s tower (1004).
Barney “Stripe” McGrew—Cobbin (Polecat)
Arrested after bragging (falsely) of his membership in the Grey League (p136), Stripe is really just a failed con artist and ne’er-do-well.
Demeanour (Neutral): Fast-talking, with a veneer of confidence masking deep fearfulness. Secretly protective towards Scruff, whom he believes to be not too bright.
Speech: Riddled with flowery malapropisms. Woldish, Gaffe.
Desires: Unsure of his next move, but cannot imagine life outside the Valley.
Knowledge: The existence of the Grey League, and their meeting location (p136).