← Search

1306 The Dung Heap and the Grey Monolith

Hex

Dolmenwood Campaign Book · p.337

Open source p.337
Hex 1306 Region Aldweald Terrain Tangled forest (3)

Ancient, moss-grown way-stones stand beside paths at regular intervals.

Referenced in Winter's Daughter

⬡ view on the hex map →

Ancient, moss-grown way-stones stand beside paths at regular intervals.

  • Terrain: Tangled forest (3), Aldweald
  • Lost/encounters: 2-in. Encounters are 2-in likely to be with either woodgrues (DMB) making their way to the dung heap or with elf knights (DMB) in the service of the Earl of Yellow (p32), clad entirely in yellow and mounted on great golden wolves (as dire wolves, DMB).
  • Ley line Hoad (p18): Arcane spell-casters perceive

the feeling of having just awoken from a dream.

Foraging: Successful foraging yields portions of Arrowhame (DPB), in addition to the normal results.

Woodgrue Dung Heap

Adventurers travelling through this hex notice an acidic stench drifting on the wind. The source of this miasma is a great mound of guano, 50 yards across, created by the woodgrues of this region of Dolmenwood, who travel from miles around to relieve themselves on the communal heap.

Woodgrue PCs: Recognise this landmark and its purpose.

Woodgrues seeking relief: There is a 3-in chance of encountering woodgrues (DMB) nearby.

At night: There is also a 1-in chance of a woodgrue revelry ( individuals) taking place here.

The Grey Vorpal Monolith

In the east of this hex, a 20′-high spectral monolith of dusky, grey light hovers amid a small area of bog-land. This is one of the mysterious vorpal monoliths that trace an emergent fifth ley line in Dolmenwood (see Vorpal Mono liths, p19). In autumn, winter, and spring, the monolith is a mere shimmering figment. In summertime, it becomes semi-corporeal.

Viewing: All who behold the monolith in the summer must Save Versus Spell. Arcane spell-casters gain a bonus. Those who fail are afflicted with a curse of delusion (see the Delusions table) and cannot be convinced that the fantasy they are experiencing is not real.

Touching: In its summertime manifestation, the monolith’s partially tangible surface feels like cool glass. Spells of illusion cast while touching the monolith are made real. There is a 2-in chance of creatures created in this way being hateful of the one who summoned them to reality. In other seasons, a PC touching the monolith’s diaphanous outline temporarily experiences the warmth, humidity, and brightness of a hot summer’s day.

Delusions ()

One who is afflicted by the monolith’s curse:

Delusion 1 Believes they are the chosen one. 2 Insists they are a close friend of Baron Hogwarsh (or another randomly selected noble). 3 Fervently claims the Duke of Brackenwold is a devil. 4 Insists they are a saint of the Pluritine Church. 5 Believes they are the favoured scion of a fairy noble. Roll : 1. The Cold Prince, 2. Duke Mai-Fleur, 3. The Earl of Yellow, 4. Prince Mallowheart, 5. Princess Andromethia, 6. The Queen of Blackbirds. 6 Believes they are invisible.