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1603 Endstone and the Embalmed Hamlet

Hex

Dolmenwood Campaign Book · p.365

Open source p.365
Hex 1603 Region Aldweald Terrain Boggy forest (4)

Soft, pungent ground, littered with blight-mottled leaves. Sickly boughs heavy with swollen fungi.

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Soft, pungent ground, littered with blight-mottled leaves. Sickly boughs heavy with swollen fungi.

  • Terrain: Boggy forest (4), Aldweald
  • Lost/encounters: 3-in
  • Ley line Ywyr (p18): Arcane spell-casters perceive the distant moaning of the dead.
  • ### The Hamlet of the Embalmed
  • About a mile north of Follyegg Road, a cluster of rickety

buildings sits on stilts above a bog, covered in moss and lichens. Shadows stir in the darkness of the tiny hamlet.

Inhabitants: 21 Embalmed make their home here, led by one who calls herself Bertha Bogborn. She runs the hamlet’s distillery.

The Distillery: The Embalmed have a crude distillery made from bits and pieces bartered from travellers. They make a heavily peated whiskey which carries a necromantic effect: if a bottle is poured down the throat of a corpse, the corpse revives sufficiently to speak for 1 minute. A bottle is worth 400gp. The Embalmed will trade a bottle per week for goods of equivalent value, particularly fine fur garments from Odd (p166), of which they’ve heard rumour.

Peat baths: The Embalmed sustain their decaying forms by bathing in peat bogs on the outskirts of the hamlet.

Endstone (Hidden)

Endstone is a 15′ high monolith of greyish-green rock, veined with vivid crimson. It lies in a brush-choked part of the wood, half a mile from the hamlet.

Guardian: The Audrune Mathonwy guards this stone.

Necromantic aura: Anyone who dies within a mile of the stone rises again as one of the Embalmed.

Inscribed spell: Drunic runes describe the arcane spell Animate Dead. See Ley Lines and Standing Stones, p18 for details on learning this spell.

The Audrune Mathonwy

A tall, gaunt human man in a tattered black cloak and garments of matted badger-fur. Protruding from his rancid body are knives and the hafts of broken spears. He has been slain many times during his vigil over Endstone, but always revives, often to slay his own killers (they, too, rise—some now reside in the hamlet).

Demeanour (Chaotic): Sardonic, patronising, sadistic.

Speech: Low, nasal hiss. Woldish, Drunic.

Desires: To protect Endstone at all costs. Consumed with self-hatred for what Endstone has made him, Mathonwy wishes to eradicate all other Embalmed. He cannot leave his post, but may attempt to hire the party to permanently incinerate the hamlet and its people, promising treasure.

Possessions: A blazing, inextinguishable torch.

Combat stats: Audrune (DMB), with Embalmed immunity and undead traits.

The Embalmed

Those lost souls who have died near Endstone and been resurrected by its necromantic aura call themselves the “Embalmed.” They have rotting bodies, torn and makeshift garb, and stretched, bog-blackened faces. Their manner is shy but not hostile. They can never leave this hex, or they return to lifeless carrion.

Medium Undead—Sentient—Any Alignment

Level 2 AC 13 HP (9) Saves R13 H14 B15 S16 Att Weapon () Speed 20 Morale 9 XP 35

Undead: Silent before attacking. Immune to biological effects (e.g. disease, poison) and mind-affecting spells (e.g. Vapours of Dream, Paralysation, Dominate).

Immunities: Only harmed by fire, magic, or magic weapons.

Bertha Bogborn

A hulking Embalmed woman, some 500 years old, with blackened skin, acid-bleached hair, and ossified eyeballs with a tendency to fall out. Reeks of whiskey.

Demeanour (Neutral): Gruff but congenial. Beleaguered by the quirky, ancient personalities of the motley crew she oversees.

Speech: Hearty, gurgling rumble. Woldish.

Desires: To be rid of the Audrune Mathonwy, who periodically sends lackeys to (unsuccessfully) destroy her hamlet. She offers a party two bottles of her enchanted whiskey to permanently slay him (only possible outside the area of Endstone’s influence).