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1701 The Grimalkin’s Revenge

Hex

Dolmenwood Campaign Book · p.371

Open source p.371
Hex 1701 Region Table Downs Terrain Hills (2)

Grinning faces seem to manifest in tussocks, clouds, and puddles, vanishing when looked at directly.

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Grinning faces seem to manifest in tussocks, clouds, and puddles, vanishing when looked at directly.

  • Terrain: Hills (2), Table Downs
  • Lost/encounters: 1-in. Encounters are 2-in likely to be with Hilda, furtively travelling between the Ogre Lair and the Secret Cave.
  • Foraging: Successful foraging yields portions of Groaning Mandrake (p430), in addition to the normal results.

Distraught Grimalkin

After some travel along Downs Road, the party encounters the grimalkin Prissy Longtail, pacing in a circle and mumbling to herself.

Speaking to the grimalkin: She says her litter were all killed and eaten by a clan of ogres, whom she has tracked to their lair nearby (see The Ogre Lair). She has taken terrible oaths and sworn vengeance on the ogres, and begs the party for aid in this quest.

Prissy’s plan: She accurately describes the lair as a cave in a nearby hill. She says the party need only distract the ogres, so that she can enter the lair via its chimney and strike from the rear. The party is free to keep all the ogres’ treasure. If the party follows her plan, Prissy proceeds to the chimney, but reneges on her promise to attack, waiting first to see how the adventurers fare. Only if PCs slay at least four of the ogres does she join in.

The Ogre Lair

In a bare hillside overlooking the road looms the mouth of a foul, bone-choked cave. A stubby chimney sits atop the hill.

Inhabitants: A clan of 7 ogres (DMB): an enormous, cruel matriarch named Aldheid (maximum HP, bonus to Attack and Damage Rolls), 5 loutish and cantankerous sons, and a gentle-natured human daughter, Hilda. All are present except possibly Hilda, who has a 3-in chance of being in the Secret Cave, from which she returns in Turns.

Treasure: Under a pile of filthy, maggoty furs is a crude hole in the cave floor. Inside are a golden locket (contains a perfect cloisonné image of Chateau Mauvesse, 1,300gp), 3 sapphires (1,000gp each), and 650gp.

The Secret Cave (Hidden)

A mile away from the ogres’ lair is another cave. Unknown to all, Hilda saved one of Prissy’s kittens, and has brought it here to grow up far from the slavering jaws of the ogre family.

Inhabitants: A single grimalkin kitten, which Hilda calls Tommy Fluffkin. There is a 3-in chance that Hilda is here, feeding the kitten and cleaning the cave.

Contents: Some canisters of dead mice and some crude wooden toys.

Prissy Longtail (Level 4 Thief)

A chubby, sprightly, white-furred grimalkin woman with goggling blue eyes. Witlessly pacing the hills of this hex since the loss of her children, her fur is matted, her dress rumpled and torn, and her armour ragged.

Demeanour (Neutral): Manic, alternates between mournful, vengeful, and calculating.

Speech: Rapid and distracted. Woldish, Mewl.

Desires: Utterly committed to the destruction of the ogres, to the point of bloodthirsty obsession.

Glamours: Cloak of Darkness (DPB).

Hilda

A 6′ tall, beautiful, golden-haired young human woman. Should PCs attack her clan, Hilda does not protect her family, but cries and grieves over their deaths. Given a chance, she tells Prissy about her remaining child, if the crazed grimalkin doesn’t kill her first. She also freely offers the family’s treasure to Prissy as wergild.

Demeanour (Neutral): Taciturn, distant, glum. Gentle disposition, unlike the rest of her family.

Speech: Calm and firm. Woldish.

Desires: To protect the grimalkin kitten. To guide her family away from its brutal ways, or at least find a way of living her own life.