Dimension Door
SpellDolmenwood Player's Book · p.86
Open source p.86A pair of glowing, door-shaped rifts in the fabric of space open up for a moment—one within 10′ of the caster and the other at a chosen destination location.
Stepping through: A single creature may step through the nearby door and instantly exit the destination door. Transfer in the other direction is impossible.
Destination: The exit portal may be positioned in one of two ways: either a location within 360′ known to the caster or a location specified by a series of offsets totalling at most 360′ (e.g. 120′ north, 160′ east, 80′ up).
Occupied destination: The spell has no effect if the destination is occupied by a solid object.
Unwilling subjects: The caster may forcibly transport a creature within 10′ by manifesting the nearby door beside them. The target must Save Versus Hold or be sucked through the dimensional door.