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Missile Ward

Spell

Dolmenwood Player's Book · p.85

Open source p.85
Arcane Rank 3 Duration 12 Turns Range 30′

Places a warding dweomer upon a single subject in range, providing complete protection from normal missiles, which shatter or splinter 1″ away from the subject’s flesh.

Warding: The subject is completely unharmed by normal- sized, non-magical missiles (e.g. arrows, sling stones, spears).

Other missiles: No protection is granted against gargantuan missiles (e.g. hurled boulders) or enchanted missiles.