Sway the Mortal Mind
SpellDolmenwood Player's Book · p.97
Open source p.97Rune Grade lesser Duration 1 day Range 30′
A single mortal must Save Versus Spell or be charmed by fairy magic.
Restrictions: Only mortals of Small or Medium size and Sentient intelligence or greater may be affected.
Friendship: The subject’s mind is swayed such that they regard the caster as a close friend and come to the caster’s defence.
Commands: If they share a language, the caster may give the charmed subject commands, which they obey.
Resisting commands: The subject resists commands that contradict their habits or Alignment. Suicidal or clearly harmful commands are always refused.