Vapours of Dream
SpellDolmenwood Player's Book · p.81
Open source p.81A roiling, violet vapour drifts from a point within range, flowing in a direction of the caster’s choosing.
Flow: On the first Round, the vapour fills a 10′ cube around the origin point. Each subsequent Round, it fills another 10′ cube adjacent to the origin point or to a previously filled area.
Concentration: If the caster is harmed, moves, or takes any other action, the spell ends.
Dissipation: The vapour dissipates when the spell ends.
Effects: Living creatures of Level 4 or lower inside the vapour must Save Versus Spell or fall into a deep sleep filled with delirious dreams, lasting for Turns.
Killing: A single attack with a bladed weapon kills a sleeping creature enchanted by the vapour.
Awakening: Enchanted creatures can be forcefully awakened (e.g. by slapping).