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Grimalkin Trinkets

Table

Dolmenwood Player's Book · p.42

Open source p.42

No table.

d100Trinket
01–02A bicorne hat that is a foot deeper on the inside than it appears.
03–04A book of long-forgotten laws, written in Old Woldish.
05–06A brass thimble that turns water into milk.
07–08A breggle tongue, still moist.
09–10A cherry tart pilfered from the kitchen of a fairy noble.
11–12A cloak fashioned from a hundred voles.
13–14A copper coin that always lands on the same side when deliberately flipped.
15–16A crimson feather from an enormous bird.
17–18A dead crow that never rots.
19–20A deck of playing cards that shuffles itself when left unattended.
21–22A dried heart the size of an acorn.
23–24A hairball coughed up by a famous grimalkin.
25–26A handkerchief stained with the kiss of Queen Abyssinia.
27–28A heart-shaped locket. Each time it’s opened, it contains a portrait of a different cat.
29–30A human eye that dilates just before it rains.
31–32A hundred-year-old note offering a favour in return for services rendered to a witch. Her descendants might be obligated to fulfil it.
33–34A leaf from the tallest tree in Dolmenwood.
35–36A letter begging you to aid a miller’s youngest child.
37–38A live cockroach tied to a thin gold string. If the cockroach is removed or killed, a new one appears in its place when the sun rises.
39–40A lucky tortoise shell.
41–42A lute that is always out of tune in the morning and in tune in the evening.
43–44A luxurious, gold-embroidered cushion.
45–46A mouse skull on a string. (Allegedly, a mouse from the moon.)
47–48A mushroom stolen from the head of a mossling.
49–50A nightingale’s song, trapped in a locket.
51–52A pair of boots that will never go out of fashion.
53–54A pair of dice that, when rolled together, always total to nine.
55–56A pink bow that cannot turn invisible under any circumstances.
57–58A pocket watch that always tells you the correct time an hour ago.
59–60A porcelain teacup with a salamander painted on the side. Warm liquids it holds never cool down.
61–62A rabbit’s foot that sporadically twitches.
63–64A rat king in a sack. Each rat inside claims to be the “King of All Rats.”
65–66A realistic mask of a human child.
67–68A scroll depicting your royal lineage. Of dubious authenticity.
69–70A set of keys on a golden ring, purloined from a noble.
71–72A severed head of a sprite, dried and preserved.
73–74A sewing needle, sized for a giant. (Treat as a dagger.)
75–76A shard of cold iron, trapped in a glass sphere.
77–78A single cat whisker, given to you as a sign of commitment.
79–80A singular pipe, taken from a woodgrue’s pan flute.
81–82A small vial containing a legendarily potent strain of catnip.
83–84A tiny bell that makes no sound.
85–86A trained, but not particularly smart, weasel.
87–88A whistle that only dogs can’t hear.
89–90A wolf’s paw that bleeds when the wolf is thinking of you.
91–92A wooden door the shape and size of a mouse.
93–94An eyepatch, stained with old blood.
95–96An ogre’s toenail, tough as steel. Its owner still lives.
97–98Eyeglasses haunted by benign ghosts. Wearing the glasses allows you to see them.
99–00One of a pair of bracelets made from braided mouse tails.