Moon Signs
TableDolmenwood Player's Book · p.175
Open source p.175No table.
| d100 | Moon | Effect |
|---|---|---|
| 01–03 | Grinning (W) | 50% chance of guardian undead ignoring the character’s presence. (Though they act normally if provoked.) |
| 04 | Grinning (F) | bonus to Saving Throws against the powers of undead monsters. |
| 05–07 | Grinning (w) | Attack bonus against undead monsters. |
| 08–10 | Dead (W) | bonus to Attack and Damage Rolls the Round after killing a foe. |
| 11 | Dead (F) | If killed by non-magical means, the character returns to life after 1 Turn with 1 Hit Point. Their Constitution and Wisdom are permanently halved (to a minimum score of 3). This supernatural avoidance of death only takes effect once ever. |
| 12–14 | Dead (w) | Undead monsters attack all others in the party before attacking the character. |
| 15–17 | Beast (W) | bonus to Charisma (maximum 18) when interacting with dogs and horses. |
| 18 | Beast (F) | Wild animals attack all others in the party before attacking the character. |
| 19–21 | Beast (w) | Attack bonus against wolves and bears. |
| 22–24 | Squamous (W) | Effects of poison are delayed by 1 Turn. |
| 25 | Squamous (F) | bonus to Saving Throws against the breath attacks and magical powers of wyrms and dragons. |
| 26–29 | Squamous (w) | Attack bonus against serpents and wyrms. |
| 30–33 | Knight’s (W) | bonus to Charisma (maximum 18) when interacting with nobles. |
| 34 | Knight’s (F) | AC bonus against attacks with metal weapons. |
| 35–38 | Knight’s (w) | On a tied Initiative roll when in melee with knights or soldiers, the character acts first, as if they had won. |
| 39–42 | Rotting (W) | bonus to Charisma (maximum 18) when interacting with sentient fungi. |
| 43 | Rotting (F) | AC bonus against attacks by fungal monsters. |
| 44–47 | Rotting (w) | In the character’s presence, fungal monsters suffer a –1 penalty to Attack and Damage Rolls. |
| 48–51 | Maiden’s (W) | bonus to Charisma (maximum 18) when interacting with demi-fey. |
| 52 | Maiden’s (F) | bonus to Saving Throws against charms and glamours. |
| 53–56 | Maiden’s (w) | bonus to Attack and Damage Rolls against shape-changers and those cloaked with illusions. |
| 57–60 | Witch’s (W) | When the character receives magical healing, they gain 1 additional Hit Point. This applies at most once per day to each type of magical healing (e.g. specific spell, Class trait, potion, etc.). |
| 61 | Witch’s (F) | bonus to Saving Throws against holy magic. |
| 62–65 | Witch’s (w) | bonus to Attack Rolls against witches and holy spell casters. |
| 66–69 | Robber’s (W) | bonus to Charisma (maximum 18) when interacting with Chaotic mortals. |
| 70 | Robber’s (F) | AC bonus against attacks by Chaotic mortals, fairies, or demi-fey. |
| 71–74 | Robber’s (w) | Attack bonus against Chaotic mortals, fairies, and demi-fey. |
| 75–78 | Goat (W) | bonus to Charisma (maximum 18) when interacting with breggles (including crookhorns). |
| 79 | Goat (F) | Breggles (including crookhorns) attack all others in the party before attacking the character. |
| 80–83 | Goat (w) | Attack bonus against breggles (including crookhorns). |
| 84–87 | Narrow (W) | bonus to Charisma (maximum 18) when interacting with fairies, but suffer a –1 penalty to all Saving Throws against fairy magic. |
| 88 | Narrow (F) | If the character is afflicted by a curse or a Geas spell, there is a 1-in chance of the caster also being affected by their own magic. |
| 89–92 | Narrow (w) | Attack bonus against fairies and demi-fey. |
| 93–96 | Black (W) | bonus to Search Checks to find secret doors. |
| 97 | Black (F) | bonus to AC and Saving Throws when surprised. |
| 98–00 | Black (w) | bonus to Saving Throws versus illusions and glamours. |
| (W): Waxing moon. (F): Full moon. (w): Waning moon. |