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44 - Underground Lair

Section

4AD 3R Β· p.14

Open source p.14

You find the entrance to an underground lair. You may leave it alone and carry on, or enter it. If you enter it, create a random dungeon using the rules in Four Against Darkness. If you find any magic treasure, you may opt to have found one of Davanzu’s rings instead. Inside the dungeon, you may spend three clues to meet one of the orc reavers (roll on the Orc Reavers table to determine who is met) instead of the final boss generated by the dungeon rules. Once you complete the dungeon, you must trace your way back to the exit (rolling a 1 in 6 chance of wandering monsters for every room) before you can carry on with encounters in the forest. For room content, use the normal tables found in Four Against Darkness.