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Tezany's Cove

Section

4AD DW · p.6

Open source p.6

Tezany’s Cove is a large seaport, the capital of all trade in western Kardalok, and sibling to Dorantia in An-Mor. Enormous statues along the coast act like welcoming beacons to the harbor city. This multicultural hub is also home to the blue-skinned Atlis, survivors of the lost race of Atlanteans and defenders of the coast from their mutated cousins, the greenskinned Atlis known as Deep Demons. Your party has arrived in Tezany’s Cove. You were given two suggestions on how to proceed with finding Lord Erid Orfeld’s stolen cargo. You may speak with the Atlis Coast Guard, defenders of the shorelines of Kardalok; or you may speak with Lord Erid’s associate, Murazzo, who has many connections among underground networks. You may only choose one option.