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Chaos Lord

Monster

4AD CORE Β· p.37

Open source p.37
boss
Life 4 Attacks 3 Treasure 2 treasure rolls at +1

Reactions (d6)

1 flee if outnumbered2 fight3–6 fight to the death

Special. Before the fight begins, roll d6 to determine if the Chaos Lord has any special powers: 1–3 no powers, 4 evil eye (characters must roll 4+ or be at -1 on all defense rolls until the chaos lord is slain), 5 energy drain (any character taking a wound from the chaos lord must roll 4+ or lose 1 level), 6 hellfire blast (before combat, all characters must roll 6+ or lose 2 life points; Clerics add Β½ level to this roll). When you kill a chaos lord, roll a die; on a 5 or 6 a character of your choice finds a clue (see p.58).

Chaos Lord. Level 6, 4 life, 3 attacks, 2 treasure rolls at . Before the fight begins, roll to determine if the Chaos Lord has any special powers: 1–3 no powers, 4 evil eye (characters must roll 4+ or be at on all defense rolls until the chaos lord is slain), 5 energy drain (any character taking a wound from the chaos lord must roll 4+ or lose 1 level), 6 hellfire blast (before combat, all characters must roll 6+ or lose 2 life points; Clerics add Β½ level to this roll). When you kill a chaos lord, roll a die; on a 5 or 6 a character of your choice finds a clue (see p.58). Reactions (): 1 flee if outnumbered, 2 fight, 3–6 fight to the death.