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Kobold Slave-Master

Monster

4AD CAVES Β· p.8

Open source p.8
minion Number appearing 8 (fixed)
Life 1 Attacks 1 Treasure The kobolds have a potion of healing and a random treasure (Treasure Table, page 34). Defeating them grants the party one xp roll. Morale Fight to the death

Special. They are armed with swords and whips. When defending against them, and your Defense roll is a 1, the whip disarms you and you lose 1 life. If disarmed, your following attacks will be at -2, or you can spend the turn readying another weapon (if you have it) or picking up your original weapon. If you retrieve your original weapon, a kobold slave master will gain a free, out of sequence attack and try to hit you as you kneel to pick it up (make a Defense roll at -1). If you roll a 1 on this Defense roll, the kobold has prevented you from picking up the weapon, in addition to the 1 life damage inflicted. (Chapter One location 12.)

Kobold Slave-Masters (Chapter One, location 12) β€” Elvyn, the old adventurer, is in this room chained to a wall. Eight kobold slave-masters are tormenting him with their whips. When you enter, the kobolds turn to you and demand a ransom of 200 gold pieces to free Elvyn. If you do not accept, or do not have that amount of money, they will fight and strike first.

The 8 kobold slave-masters are level 4 minions. They are armed with swords and whips. When defending against them, and your Defense roll is a 1, the whip disarms you and you lose 1 life. If disarmed, your following attacks will be at , or you can spend the turn readying another weapon (if you have it) or picking up your original weapon. If you retrieve your original weapon, a kobold slave master will gain a free, out of sequence attack and try to hit you as you kneel to pick it up (make a Defense roll at ). If you roll a 1 on this Defense roll, the kobold has prevented you from picking up the weapon, in addition to the 1 life damage inflicted.

The slave masters fight to the death.

Treasure: The kobolds have a potion of healing and a random treasure, determined by rolling on the Treasure Table (page 34 in the Four Against Darkness book). Upon defeating the slave-masters, the party gains one xp roll.