Kobold Slave-Master
Monster4AD CAVES Β· p.8
Open source p.8Special. They are armed with swords and whips. When defending against them, and your Defense roll is a 1, the whip disarms you and you lose 1 life. If disarmed, your following attacks will be at -2, or you can spend the turn readying another weapon (if you have it) or picking up your original weapon. If you retrieve your original weapon, a kobold slave master will gain a free, out of sequence attack and try to hit you as you kneel to pick it up (make a Defense roll at -1). If you roll a 1 on this Defense roll, the kobold has prevented you from picking up the weapon, in addition to the 1 life damage inflicted. (Chapter One location 12.)
Kobold Slave-Masters (Chapter One, location 12) β Elvyn, the old adventurer, is in this room chained to a wall. Eight kobold slave-masters are tormenting him with their whips. When you enter, the kobolds turn to you and demand a ransom of 200 gold pieces to free Elvyn. If you do not accept, or do not have that amount of money, they will fight and strike first.
The 8 kobold slave-masters are level 4 minions. They are armed with swords and whips. When defending against them, and your Defense roll is a 1, the whip disarms you and you lose 1 life. If disarmed, your following attacks will be at , or you can spend the turn readying another weapon (if you have it) or picking up your original weapon. If you retrieve your original weapon, a kobold slave master will gain a free, out of sequence attack and try to hit you as you kneel to pick it up (make a Defense roll at ). If you roll a 1 on this Defense roll, the kobold has prevented you from picking up the weapon, in addition to the 1 life damage inflicted.
The slave masters fight to the death.
Treasure: The kobolds have a potion of healing and a random treasure, determined by rolling on the Treasure Table (page 34 in the Four Against Darkness book). Upon defeating the slave-masters, the party gains one xp roll.