Mudmen
Monster4AD 3R Β· p.14
Open source p.14Special. Mudmen are so slow that every character attacking them adds his level to the Attack roll. All Defense rolls against them are at +1. They are immune to Sleep, Fireball, and Lightning spells, and to all ranged weapons. If the Mudmen flee, they disappear into the pool, and you find a small chest floating on the surface. The chest contains 4d6 gold pieces and has a 1 in 6 chance of containing one of Davanzu's rings.
As you move next to a small body of water, blob-like figures rise from the mud. They speak in gravelly voices and ask for a toll of x2 gold pieces to let you pass. If you are unwilling or unable to pay, they will attack (your party has the initiative).
Mudmen, level 8 minions, normal morale and treasure. Mudmen are so slow that every character attacking them adds his level to the Attack roll. All Defense rolls against them are at . They are immune to Sleep, Fireball, and Lightning spells, and to all ranged weapons.
If the Mudmen flee, they disappear into the pool, and you find a small chest floating on the surface. The chest contains gold pieces and has a 1 in 6 chance of containing one of Davanzu's rings. This encounter is unique. If you roll it again, ignore it.