← Search

Troll

Monster

4AD CAVES · p.8

Open source p.8
boss
Life 4 Attacks 2 Treasure d6+1 non-magical weapons of any variety; on a 6 roll again, on 5-6 one weapon is magical (Magic Treasure Table result 4, page 34). Defeating it grants the party one xp roll.

Reactions (d6)

1–4 ask for a bribe (party must surrender all of their weapons, including extra weapons carried in their backpacks)5–6 fight to the death

Special. Crushing weapons have a -1 attack against the troll. Every turn the troll attacks, roll a d6. On a 4 or 5 it regains one lost life, on a 6 two lost life (but never exceeding the original 4). If brought to zero or less life points, roll d6. On a 3 or better, it comes back to life with 1 life point only, unless a character can attack it with a slashing weapon when it is on zero or less life points. It does not make any “regeneration” roll on a turn after it was damaged by a wizard's fireball. (Chapter One location 13.)

Troll (Chapter One, location 13) — a greedy weapon collector. If a rogue is leading the party into this room (he must be in the front rank of the marching order), you catch the troll unawares while he is polishing a sword, giving you a attack bonus on your first turn.

Troll, level 5 boss, 4 life, 2 attacks. Crushing weapons have a attack against the troll. Every turn the troll attacks, roll a . On a 4 or 5 it regains one lost life, on a 6 two lost life (but never exceeding the original 4). If brought to zero or less life points, roll . On a 3 or better, it comes back to life with 1 life point only, unless a character can attack it with a slashing weapon when it is on zero or less life points. It does not make any “regeneration” roll on a turn after it was damaged by a wizard's fireball.

Reactions: 1–4 ask for a bribe (party must surrender all of their weapons, including extra weapons carried in their backpacks), 5–6 fight to the death.

Treasure: The room contains non-magical weapons of any variety or type as desired. However, on a 6, roll again. On a 5 or 6 one of the weapons found is indeed magical, of ancient elven make. Treat it as if 4 was rolled on the Magic Treasure Table (page 34 in the Four Against Darkness book). Upon defeating the troll, the party gains one xp roll.