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Blessed Art Thou

Advantage

Powers: Divine Favor · p.8

Open source p.8
Variable

The following variations on Blessed (p. B40) are used in this book, and are also available as standalone advantages for pious characters. Font: Your touch is the equivalent of holy water. Brief contact (a touch or a punch) is the equivalent of a sprinkling, while a full grapple is the equivalent of immersion for the body part being held. In addition, any water carried in your hands, up to a pint, is considered holy water. It may be used or thrown normally, but it loses its power if given to someone else, set down, etc. 10 points. Ghost Weapon: Any weapon you wield has the ability to harm evil spirits! In effect, it gains the Affects Insubstantial modifier, but only against malevolent, supernatural beings (GM’s decision). In an over-the-top campaign, the GM may even allow this effect to extend to vehicular weaponry! 15 points. Last Rites: Once you pray over a dead body (making occasional contact) for at least a minute, it will never rise up as undead or have its spirit summoned against its will. This does not prevent resurrection. If the person would have wanted to come back undead, or the body’s already been turned without your knowledge, the prayer fails – though you are unaware of this. The benefits automatically apply to you when you die, guaranteeing you a restful death. (This last effect may be bought separately, as the perk Covenant of Rest.) 5 points.