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Dungeon Artificer

Advantage

Power-Ups 3: Talents · p.10

Open source p.10
5 points/level

5 points/level

Alchemy, Armoury, Engineer (Gadgets), Fast-Draw (Gad-
get), Scrounging, and Traps.
Reaction Bonus: Potential buyers of your creations.
Alternative Benefit: Success with an appropriate skill listed
for this Talent lets you scrounge or improvise equipment for
other skills that’s good enough to cut -1/level from the penalty
for being improvised (p. B345). Apply +1/level or -1/level,
whichever would be more beneficial, to rolls to avoid ill effects
from mysterious artifacts when examining them.
Alternative Cost: 6 points/level.
Source: GURPS Dungeon Fantasy 4.