Sure-Footed
PerkPower-Ups 2: Perks · p.8
Open source p.81 point
1 point
You’ve studied low, stable stances for fighting on unfavor-
able ground. This lets you ignore the -2 to attack and -1 to
defend for a specific type of bad footing:
Sure-Footed (Ice): Frozen puddles, lakes, etc. – and waxed
floors!
Sure-Footed (Sand): Beach or desert.
Sure-Footed (Slippery): Mud, oil, and blood (but not grap-
pling a slippery opponent).
Sure-Footed (Snow): Snow, loose or packed.
Sure-Footed (Uneven): Rocks, corpse piles, etc.
Sure-Footed (Water): Water no more than waist-deep.
The GM may allow others. See, for example, High-Heeled
Heroine (p. 14) and Naval Training (p. 6).
Sure-Footed doesn’t aid DX in general, or Move. For that,
buy Terrain Adaptation (p. B93).