Technique Mastery
PerkPower-Ups 2: Perks · p.17
Open source p.171 point
1 point
You’ve trained so intensively at a technique that you enjoy a
higher maximum level. You must specialize by technique. This
must have a normal maximum of full skill or better, which dis-
qualifies techniques that “cannot exceed prerequisite skill-x,” as
well as combat techniques based on active defenses. A skill’s core
uses aren’t eligible; e.g., Technique Mastery (Kicking) and Tech-
nique Mastery (No-Landing Extraction) are fine for Karate and
Piloting, respectively, but Technique Mastery (Punching) and
Technique Mastery (Fly Plane) aren’t. If the standard maximum
is full skill, yours is skill+4. If the limit is ordinarily greater than
skill, yours is two levels higher (e.g., skill+6 with Arm Lock).