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Autoteleport

Power

Psionic Powers · p.68

Open source p.68

20/30/40/50/55/60/65/70/75/80/85/90/95/100
points for levels 1-14
Skill: Autoteleport (IQ/Hard).
You can teleport yourself (and equipment up to your No
Encumbrance limit) to anywhere within your range. To do so,
make a skill roll, using Teleportation Modifiers (above) for how
far away you want to travel and how much time you spend con-
centrating first. If the combined penalty is too great, you can
expend fatigue – every 2 FP spent removes -1 point of penalties.
If you succeed, you immediately vanish and appear at the
new destination. If you fail, you stay where you are. Repeated
attempts (p. 6) for Autoteleport are at an extra -5 penalty, and
they apply even if you’re teleporting to a different destination.
On a critical failure, in addition to any other effects, you tele-
port to the wrong place (GM’s call) and your ability “burns out”
for hours!
You can avoid one attack on your turn with Autoteleport.
Roll against your skill, with no penalty for distance and -5 for
no preparation time. If successful, you disappear before the
attack can hit and reappear somewhere random within your
range, or within 10 yards, whichever is less. If there is no safe
place to reappear, your roll fails automatically.
Level
Maximum Range
Level
Maximum Range
1
1 yard
8
2 miles
2
2 yards
9
10 miles
3
5 yards
10
100 miles
4
10 yards
11
1,000 miles
5
20 yards
12
10,000 miles
6
100 yards
13
100,000 miles
7
500 yards
14
No limit
Statistics: Warp (Blind Only, -50%; Gyroscopic, +10%;
Range Limit, 10 yards, -50%; Reduced Range 1/10, -30%; Reli-
able 10, +50%; Teleportation, -10%) [20].
Further levels remove Reduced Range,
one level at a time [+10/level], and then
remove Range Limit, one level at a time
[+5/level].
Preparation
Modifier
Time
Modifier
Bulk Compensation
-5
4 minutes
+8
0
8 minutes
+9
Default:
Varies;
cannot
exceed
+1
15 minutes
+10
Autoteleport.
+2
30 minutes
+11
You can carry more gear with you
+3
1 hour
+12
(including, at high enough levels, another
+4
2 hours
+13
person) when you teleport. Light
+5
4 hours
+14
Encumbrance defaults to Autoteleport-1,
+6
8 hours
+15
Medium defaults to Autoteleport-2,
+7
(No additional bonus)
Heavy defaults to Autoteleport-3, and
Extra-Heavy defaults to Autoteleport-5.
Buying up this technique improves it for
all encumbrance levels; don’t get each
separately.