Bones of Iron
PowerThaumatology: Chinese Elemental Powers · p.28
Open source p.28Your skeleton can take on the hardness and resilience of
metal. Damage to limbs and extremities still causes injury, but
the injury needed to cripple them is twice normal – the amount
usually required to dismember. Crippling (pp. B420-422) is at
worst lasting; you never suffer permanent crippling or dismem-
berment. The GM may rule that injury that destroys your body
breaks your skeleton, but you’ll be dead by that time. Injury rep-
resents damage to the flesh covering your bones, not to your
skeleton – or concussion transmitted through the skull, if an
attack targets the brain. Talent adds to HT rolls to resist crippling.
See also Iron Skull (p. 29).
Statistics: Injury Tolerance (Unbreakable Bones; Accessibil-
ity, While conscious, -5%; Chi, -10%) [9].