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Combat Teleport

Power

Psionic Powers · p.68

Open source p.68
40 points*

Skill: Autoteleport (IQ/Hard).
Once per turn, you can “dodge” an incoming attack by tele-
porting away from it. This works as if you had Autoteleport 4
(p. 68), but with no -5 penalty for lack of preparation.
* If you have the Autoteleport ability (p. 68), the cost for
Combat Teleport becomes 15 points. Learning it removes the
-5 “no preparation” penalty specifically when you are teleport-
ing randomly to avoid an attack. It does not remove the -5
penalty if you just need to jump somewhere in a hurry.
Statistics: Warp (Blink Only, -60%; Gyroscopic, +10%;
Teleportation, -10%) [40]. Psis with Autoteleport add Blink
and a custom limitation – Reliable is halved when blinking
(-10%) – to their Warp [+15].