Levitation
PowerPsionic Powers · p.55
Open source p.55for each additional level
Skill: Levitation (IQ/Hard).
You can pick yourself up and fly! Your air Move is equal to
your Levitation level. Levitation requires a second of concen-
tration and a skill roll to take off, and another every minute to
maintain flight. If you fail a maintenance roll by 5 or more, you
drop like a rock. Lesser failures give you seconds to find a
safe place to land. When swimming, you may “fly” instead, at
half Move.
Statistics: Flight (Psychokinesis, -10%; Requires IQ Roll,
-10%; Slow, -45%) [14]. Further levels add Air Move +1 (Psy-
chokinesis, -10%; Stability Rating 4, +10%) [+2/level]. Stability
Rating is based on the enhancement from Transhuman
Space: Changing Times (p. 34) and the Stability Rating vehi-
cle statistic (p. B466); it costs +5% per +2 SR.