Mind Swap
PowerPsionic Powers · p.62
Open source p.62Skill: Mind Swap (IQ/Hard).
You can trade bodies with another being (person, animal,
etc.). This requires a second of concentration, physical contact,
and a Quick Contest of skill vs. the subject’s Will. A consenting
person can waive his resistance roll. An unwilling one who has
some idea of what’s going on rolls at +5. If you lose or tie, you
are stunned for seconds and you cannot try to swap with that
person again without using the New Approach psi technique.
If you succeed, you swap minds! You retain your IQ, Will,
Perception, and all mental traits (including all skills), but you
have the subject’s ST, DX, HT, and all physical traits. The
reverse is true for the subject, who is borrowing your body. You
may choose to end the Mind Swap at any time. You then both
switch back to normal, and the subject (but not you) is stunned
for seconds. Unless you have Mind Swap 5, you must wait
five minutes before you can use this ability again.
To find the duration of the Mind Swap, multiply your mar-
gin of victory by one minute at level 1, by three minutes at level
2, by six minutes at level 3, and by one hour at level 4. At level
5, you can remain swapped indefinitely, though the GM may
charge you character points if you decide to retain an
“upgraded” body – see Mind Transfer (p. B296) for more.
Statistics: Possession (Maximum Duration, Up to 10 min-
utes, -50%; Mind Swap, +10%; No Memory Access, -10%;
Specialized, All Earthly Life, -20%; Telepathy, -10%) [20].
Further levels reduce Maximum Duration to 30 minutes [45],
then one hour [60], then 12 hours [65], and then remove Max-
imum Duration [70].