Cognition Quirks
QuirkPower-Ups 6: Quirks · p.31
Open source p.31-1 point
You have difficulty understanding and manipulating a
specific kind of information. In all cases, you may compen-
sate for the skill penalty by taking extra time (p. B346). These
traits differ from both the associated full-sized disadvantages
and Incompetence quirks (p. 31) in that they don’t prevent you
from learning the penalized skills. You might even have a Tal-
ent for them that you can “activate” by replacing your quirk!
Math-Shy
Quirk-level Innumerate (p. B140). You suffer -1 on all rolls
for quantitative tasks, notably Mathematics, sciences such as
Astronomy and Physics, non-administrative uses of business
skills such as Accounting and Finance, and many applications
of Engineer.
Mild Dyslexia
Quirk-level Dyslexia (p. B134). You suffer -1 on rolls involv-
ing text: nearly all uses of Writing, most applications of
Research, written Poetry, any roll the GM requires for book-
learning, and tasks that require charts, forms, manuals, and
the like (if such documentation is optional and gives a bonus,
you suffer no penalty but receive no bonus). You cannot learn
the Speed-Reading skill.
Symbol-Shy
Quirk-level Non-Iconographic (p. B146). You have -1 on
all rolls involving abstract images and symbols, including
most applications of Cartography, Heraldry, and Symbol
Drawing; computer or magical skills where symbols are con-
cerned; and any task where you must use a digital readout or
a map (if such gear merely gives a bonus, you suffer no
penalty but get no bonus).