Easily Influenced
QuirkPower-Ups 6: Quirks · p.18
Open source p.18-1 point
You resist one particular Influence skill at -1 and other peo-
ple get +1 to use it on you. Lots of quirks work this way for all
such skills under specific circumstances; these ones affect just
one skill, but all the time. They’re valid for PCs only if the GM
enforces Influencing the PCs (p. B359).
Born Goon: You’re easily impressed by tough guys and
mobsters. The affected skill is Streetwise.
Cooperative: You seek compromise in all things. The
affected skill is Diplomacy.
Credulous: You tend to believe what you’re told. The
affected skill is Fast-Talk. This could be seen as quirk-level
Gullibility (p. B137).
Desirous: You’re easily seduced. The affected skill is Sex
Appeal. This isn’t the same as Flirtatious (p. 28) – you can
have both!
Posh: You have trouble resisting proper high-Status man-
ners. The affected skill is Savoir-Faire.
Timid: You’re conflict-avoidant, prone to caving in to threats.
The affected skill is Intimidation. (This is a level of Fearfulness,
p. B136, without Fright Check penalties.)
If you use such a skill all the time, that’s Inappropriate
Manner (pp. 14-15).