Forced Entry
SkillBasic Set: Characters · p.196
Open source p.196DX/Easy
Defaults: None.
This is the ability to kick in doors
and windows, or demolish them with
a crowbar, ram, or sledgehammer,
without necessarily being adept at
melee combat. Make a skill roll to hit
an inanimate object with your foot or
an impact weapon. Add +1 per die to
basic thrust or swing damage if you
have this skill at DX+1, +2 per die if
you know it at DX+2 or better. Add a
similar bonus (+1 or +2) to ST rolls
made for forced entry. The damage
bonus also applies when you use
Melee Weapon skills to wreck inani-
mate objects out of combat.
For
subtle
break-ins,
use
Lockpicking skill (p. 206).