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Armed Grapple

Technique

Martial Arts · p.66

Open source p.66
Hard Default Cloak, or other prerequisite skill-2.

Prerequisite: Cloak or appropriate Melee Weapon skill;

Hard

Defaults: Cloak, or other prerequisite skill-2.
Prerequisite: Cloak or appropriate Melee Weapon skill;
cannot exceed prerequisite skill.
Many armed styles teach how to step close to a foe,
maneuver a weapon past him, and then pull it in tightly to
restrain him. This results in an actual grapple of his body in
close combat. To snag an opponent at full reach, use
Entangle (p. 71) for a flexible weapon or Hook (p. 74) for
one with a hook or other projection. To lock blades with
him, use Bind Weapon (see below).
To initiate an armed grapple, roll against weapon skill at
-2 – this is an awkward and unconventional attack for most
weapons. It’s a standard move with a cloak, however, and
uses your unpenalized Cloak skill (see p. B404). Use the hit
location penalties for grappling, not those for striking.
Your opponent may use any normal defense. If he fails to
defend, you’ve successfully grappled him with your weapon.
While using your weapon to grapple, you can neither attack
nor defend with it. On your turn, you can follow up with a
takedown, pin, choke, or Arm Lock (options depend on the
body part grappled). Releasing the grapple is a free action.
A one-handed weapon other than a cloak can only grap-
ple if you grip it in two hands first. This requires a Ready
maneuver.