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Drop Kick

Technique

Martial Arts · p.69

Open source p.69
Hard Default Brawling-1, Sumo Wrestling-1, or Wrestling-2.

Prerequisite: Brawling, Sumo Wrestling, or Wrestling;

Hard

Defaults: Brawling-1, Sumo Wrestling-1, or Wrestling-2.
Prerequisite: Brawling, Sumo Wrestling, or Wrestling;
cannot exceed prerequisite skill.
This attack uses two feet in an attempt to injure and
knock down an opponent. It’s a special option for Move and
Attack. Use the following rules instead of the normal rules
for that maneuver.
A Drop Kick is a type of slam (p. B371). You must move
at least a yard towards your target. The kick itself has a reach
of 2 yards. Roll against Drop Kick to hit. Damage is as for a
slam, at +2 for going feet first (or +3 if wearing heavy boots).
Brawling, Sumo Wrestling, or Wrestling adds its usual dam-
age bonus. Succeed or fail, you immediately fall down. Until
your next turn, you may block or parry from the ground at
the usual penalties, but you can’t dodge or retreat.
In a cinematic game, GMs may allow an Acrobatics-5 roll
for the attacker to land on his feet after a successful Drop
Kick. A miss results in a fall!