Heal Limb
TechniquePsionic Powers · p.47
Open source p.47Hard Default Cure-6; cannot exceed Cure. You can fix a crippled limb if you heal the HP that caused the injury (one try only). This psi technique does not cost 2 FP to use, and no additional penalties are incurred for critically failing.
Default: Cure-6; cannot exceed Cure.
You can fix a crippled limb if you heal the HP that caused
the injury (one try only). This psi technique does not cost 2 FP
to use, and no additional penalties are incurred for critically
failing.