Leg Grapple
TechniqueMartial Arts · p.75
Open source p.75Hard
Defaults: DX, Wrestling, or Judo; cannot exceed DX+4,
Wrestling+4, or Judo+4.
Leg Grapple is an attempt to catch the leg of a kicking
foe. It’s a common response to high kicks. To use it, you
must have one hand free and successfully parry a kick to
your upper body – skull, eye, face, neck, torso, vitals, arm, or
hand.
On your first turn following the parry, you may attempt
to capture your opponent’s leg if he’s within a yard. This is an
attack. Step into close combat and roll against Leg Grapple
to hit. Your foe can only dodge; this represents retracting his
kick before you can catch him. If you succeed, you’ve
grabbed his leg.
Your foe may attempt to break free (p. B371) on his next
turn, but you’re at +4 in the Quick Contest. Most fighters fol-
low this technique with Leg Lock (see below) or a takedown
(p. B370). If you try a takedown, you’re at +3 in the Quick
Contest.
This technique is frowned upon in competition – and
often outright illegal in the ring – but very common in street
fights. If the campaign emphasizes high-kicking cinematic
warriors, the GM may not want to let fighters improve Leg
Grapple.