Bard-Druid
TemplateDungeon Fantasy 3: The Next Level · p.21
Open source p.21Bard-Druid
+50 points
Bards and druids have a classic fantasy (and real-world)
link. And like bard-clerics, bard-druids have options galore.
Advantages: Power Investiture 2 (Druidic) [20].
Skills: Esoteric Medicine (Druidic) (H) Per-2 [1]; Herb Lore
(VH) IQ-3 [1]; Hidden Lore (Elementals, Faeries, or Nature
Spirits) (A) IQ-1 [1]; Naturalist (H) IQ-2 [1]; Religious Ritual
(Druidic) (H) IQ-2 [1]; Theology (Druidic) (H) IQ-2 [1]. •
Four of Animal Handling (any), Disguise (Animals), or
Weather Sense, all (A) IQ-1 [1]; Mimicry (Animal Sounds or
Bird Calls) (H) IQ [1] (includes +2 for bard’s Voice);
Pharmacy (Herbal) or Veterinary, both (H) IQ-2 [1]; or
Survival (any) (A) Per-1 [1].
Special Abilities 20 points total in Druidic abilities and/or
druidic spells, which will be either (H) IQ [1] or (VH) IQ-1
[1] with the +2 for Power Investiture (Druidic).