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Coleopteran

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Dungeon Fantasy 3: The Next Level · p.5

Open source p.5
75 points

Coleopteran

75 points
Choice Professions: Barbarian, Knight, Swashbuckler.
Marginal Professions: Bard, Cleric, Druid, Wizard.
Coleopterans are intelligent, upright beetles with hard cara-
paces, bulging eyes, and functional antennae. Natural delvers,
they spend most of their time digging tunnels and warring
against other underground species. Their appearance and
high-pitched monotone make them disturbing adventuring
companions, however.
A coleopteran has the height and weight of a human of his
ST. No humanoid armor will fit a coleopteran, and the race –
being hard-shelled – never wanted for protection and so lacks
armorers. Thus, coleopteran PCs must make do with their nat-
ural DR 5.
Attribute Modifiers: ST+1 [10]; IQ-1 [-20]; HT+1 [10].
Secondary Characteristic Modifiers: Per+1 [5].
Advantages: 360° Vision [25]; Damage Resistance 5 (Can’t Wear
Armor, -40%) [15]; Extra Arms 2 [20]; Extra Attack 1 [25];
Teeth (Sharp) [1]; Vibration Sense (Air) [10].
Disadvantages: Appearance (Hideous) [-16]; Disturbing Voice
[-10].
Features: Cannot learn non-insect languages above Accented
level.