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Jukenjutsu (Bayonet Fighting)

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Martial Arts · p.196

Open source p.196
4 points

4 points

Jukenjutsu is the Japanese art of bayonet fighting, but it
works “as is” for the bayonet style of almost any military
force in the world. Jukenjutsu has both sport and combat
forms. Sport fighters use padding-tipped rifles and throat,
chest, and face protection. Only these three targets are valid
– and only thrusting is allowed. Purely military bayonet
training omits Savoir-Faire (Dojo) and Spear Sport. Some
soldiers also learn Knife.
Skills: Savoir-Faire (Dojo); Spear; Spear Sport.
Techniques: Feint (Spear); Retain Weapon (Rifle);
Targeted Attack (Spear Thrust/Face); Targeted Attack (Spear
Thrust/Neck); Targeted Attack (Spear Thrust/Vitals).
Skills: Fast-Draw (Shuriken); Holdout; Thrown Weapon
(Shuriken).
Techniques: Targeted Attack (Shuriken Throw/Eyes);
Targeted Attack (Shuriken Throw/Hand); Targeted Attack
(Shuriken
Throw/Leg);
Targeted
Attack
(Shuriken
Throw/Neck).
Cinematic Skills: Breaking Blow.
Cinematic Techniques: Dual-Weapon Attack (Thrown
Shuriken).
Perks: Off-Hand Weapon Training (Fast-Draw or Thrown
Shuriken); Quick-Swap (Shuriken); Unusual Training (Can use
Tricky Shooting in a campaign that doesn’t use those rules).
Optional Traits
Advantages: Ambidexterity; Weapon Master (Shuriken).
Optional Traits
Advantages: Combat Reflexes.