The Key Knight
KnightMythic Bastionland · p.80
Open source p.80Index: d6=3 · d12=3
The
Key Knight
Sure as sky and sea
For every lock a key
Property
- Horned axe ( hefty), kite shield (A1 )
- Ring of keys (for any lock there’s a 1-in chance you can find a key that fits) and bag of ill-gotten gains (see below)
- Jittery steed (VIG 12, CLA 10, SPI 3, 3 GD)
Ability
Retroactive Forethought. Once per day, produce a common item from your backpack that you could have reasonably acquired at a recent point.
Passion
Distraction. Restore SPI when you abandon a set plan.
| Ill Gotten Gains | ||
|---|---|---|
| d6 | ||
| 1 | Polished gems | A scrap of a poem |
| 2 | Silver coins | A lock of hair |
| 3 | Box of salt | A wooden ring |
| 4 | Tiny, perfect diamond | Some baby teeth |
| 5 | Golden hairpin | A vial of blood |
| 6 | String of pearls | Wooden figurine |
Person: Bitter archer~Name: Beryan~Characteristic: Intense speech~Object: Rainbow beads~Beast: Riding peacock~State: Guarding~Theme: Towers