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The Underworld

Myth

Mythic Bastionland · p.49

Open source p.49
d6 index: 11 d12 index: 1111

Index: d6=1 · d12=11

The

Underworld

A place beneath our living world, but neither grave nor tomb

A different path to places far, for those who brave the gloom

Omens

0 of 6 encountered

Cast

Shrouded Guides, Hooded Ones

GD 4

Coldsword ( hefty, ignores metal armour), pale lantern ( blast if thrown) If slain, two more emerge from the dark.

Grasping Hands from the Dark

GD 1

Cold grasp (, on a Wound lose SPI)

Lost Knight, Valenta

GD 5 A3(mail, helm, shield)

Jagged sword ( hefty), shield (), locket

A Voice in the Darkness
d6
1Whispering from violet fungiScare them back to the surface
2Singing from drifting lightsLure them deeper
3Murmuring from mirrored poolsShow them things they cannot take home
4Taunting from deep shadowsProvide a little comfort
5Beckoning from distant darkWear them down
6Chattering in the coldSow discontent

Dwelling: Artisan brewery~Sanctum: Solitude peak~Monument: Sword carving~Hazard: Toxic air~Curse: Ghostly shadows~Ruin: Broken fort