Wax Golem
MonsterNimble GM Guide · p.89
Open source p.89The Hidden Honey Cavern
Wax Grip. (escape DC 10). OR
Crush. (a Grappled creature) damage.
Buzzing with young larvae. Curious but harmless, mimicking the heroes’ movements.
If harmed, they let out a shrill squeal alerting the drones in the Bee Hive who attack ferociously.
An ever-buzzing line of Giant Bee Drones (3/hero, use Stirge statblock) transports nectar from the Glade into the Hive. Glass jars are filled with mature honey and drones carry them into the Storeroom for safekeeping.
Interfere with production and the bees will attack. Storeroom. A small dark cave, foul smelling.
Filled with dried flowers, steaming heaps of compost (source of the awful smell—optional:humanoid bones and scraps of adventuring gear), and jars of honey.
Giant Slugs slide over every surface, emanating a discordant tune. An orc (Jorgun, from the Explorer’s Guild), is slumped over a crate, snoring loudly.
Spending time here will cause heroes to slowly begin to suffer the sleepy effects of the slugs’ song. Giant Slugs (4/ hero) attack if harmed or honey is taken.
If awakened, Jorgun (drowsy and confused, has forgotten where the crate came from—stolen goods) will leave it as thanks and offer information about Kelebek ("left me there to feed the slugs") before hastily heading for the exit.
An insect-like druid (Kelebek, antennae, six arms, and carapace-like skin) tends to the flowers carefully. He is accompanied by a Giant Stinkbug (Poppy).
What Kelebek Wants: Recognition and to protect his honey. Kelebek views the magical honey as his life’s work, he’s fiercely protective of it and the bees that produce it. He sees himself as a misunderstood genius and craves acknowledgment of his mastery.
Peaceful Negotiation. Flattering his genius, offering a trade (a rare flower, a magical item related to nature, etc.), offering to rid the Elderwild of a mutual threat, or something similar could sway Kelebek into letting go of a single jar of honey.
Fight! Heroes may want to attack Kelebek after learning of his treatment toward those who stumble into his cave, or simply if they don’t like bugs! Alternatively, Kelebek may attack first if the heroes have taken anything or harmed his insects, up to you! (See "Kelebek & Poppy" on pg. 45)
Sticky.Grapples target on hit. Can Grapple any number of creatures. When crit: release 1 creature (attacker’s choice).
Larva Nursery.Lined with soft glowing honeycomb.
Central Hive.Cacophonous thrumming.
Giant Slug.Minion Attack: .
Discordant Song.Enemies who can hear gain a cumulative +1 Dazed at the beginning of each round.
Glade.Lush cave, FILLED with a variety of huge flowers.
Combat or Peaceful Negotiation?.Not every adventure needs to end with combat with a bad guy! Sometimes a successful negotiation can be more rewarding. Think about what would be more fun, give your players options and feel free to go in any direction that makes sense.