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11. Guard Room

Room

OSE AA2 · p.11

Open source p.11

Faded, indecipherable murals on the walls. 3 skeletons (hp: 7, 6, 2—stats on p.9) smoking pipes and playing knucklebones (with actual knucklebones). One wears a key on a string around his neck (opens the door to Area 12). Refill their pipes from a wooden box on the floor between them.

  • Eavesdropping: The skeletons are gambling over the body parts they plan to take from their prisoners, who apparently are somewhere nearby. The skeletons seem to believe they can somehow wear these body parts.
  • In the box: High-end tobacco (250gp).