12. Prison
RoomOSE AA2 · p.12
Open source p.12Musty chamber, several empty stone coffers. 6 terrified merchants, clad in mud-spattered purple robes of the sericulturalists guild, huddle in a corner.
- Speaking to the merchants: They say they were taken prisoner by the skeletons, who attacked their caravan. They’ve heard the skeletons speak of plucking out their eyes and handing over their bodies to “the necromancer” for his magic.
- Freeing the merchants: If returned to civilization, the merchants pay the party 1,200gp.