11. Crimson Bishop’s Chambers
RoomOSE AA2 · p.41
Open source p.41Immaculate, richly furnished bed chamber. Eerie quiet. A red candle sits in each corner. Luxurious bed with bright red linen sheets, perfectly made. Wooden desk, engraved with fiery motifs.
- Entering the room: The candles spontaneously ignite. If they are not immediately extinguished, the Crimson Bishop is magically notified of the intruders, and each PC in the room must save versus spells or become paralyzed for turns. The Bishop then dispatches the 2 Sons of Bahal and 4 Crimson Knights from Area 9 to capture the party and bring them to him.
- Searching the desk: A golden quill pen (100gp) and a gem-encrusted inkwell (150gp).
- Searching under the bed: A successful search reveals a hidden compartment in the floor. Inside is a ruby ring (700gp), a red sun holy symbol, and the diary of the true Crimson Bishop. (These were secreted here before the demon killed him and seized control).
- Reading the diary: Grim chronicle of the Church’s deeds during the Plague, from the failed cures to the torture of the infected. Ends with an entry dated 2 years ago in which the Bishop expresses his sense that “a presence daemonic” has entered the Cathedral, and his plan to confront it.