3. Hole in the Fence
RoomOSE HBK · p.13
Open source p.13Broken and twisted metal shafts (as if melted). Skeleton on the ground (by the hole, charred bones).
- Searching the skeleton: A pouch (50gp), a golden ring (250gp) and 2 vials of holy water. There are scattered broken flasks.
Dark Vines
AC 6 [13], HD 3* (13hp), Att 4 x vine (entangle + pull), THAC0 17 [], MV 0' (0'), SV W13 P14 B15 S16 (2), ML 12, AL Neutral, XP 50
- Entangle: Anyone hit by a vine must save vs paralysis or they cannot move and can only use small weapons.
- Pull: Those entangled are pulled towards the barbed fence at the beginning of the Dark Vines’ round and suffer damage.