The Great Funnel
RoomOSE HMS · p.32
Open source p.32Core shaft (500’ wide, 4,500’ deep, echoing). Spiral ramp (incised into walls, dunes of dust). Dead machines (set on plinths). Niches (vitrines). Memorial sculptures (heroic engineers).
- Examine machines: Hollow shells, painted. Pluck knobs, badges, and optics as gems ( gems per turn, worth x 25gp each).
- Examine niches: Yellowed vitrines with plastinated corpses of 7’ engineering heroes in the armours of forgotten times (300gp each, as plate, turns to strip). Vitrines disturbed: shrill alarm activates guardians (as humanoid amber golems, can be harmed by mundane attacks, but damage is halved).
- Loot sculptures: Triumphant bronzes (200gp per life-size sculpture, 1 turn to bring down). 1-in memorials cover a niche with a gold tablet celebrating the purifiers (100gp).
- Ascend/descend shaft: 2 watches to reach top or bottom. Top of shaft. Ramps, rusted stairs, gears, corrosion. Bottom of shaft. Alien, smooth-bored tunnels. Debris.
Regional Challenges
6. Wisp storm: Magical tremors propel blinding cloud (save vs spells or blinded 1 watch) of cave wisps up the funnel. Magic effects doused for 1 watch. 7. Alarming quake: Cladding falls, siren wails, sentry guardians (as amber golem but spider-like and can be harmed by mundane attacks, but damage is halved) awaken. 8. Lip collapse: Aged ramp lip gives way. Lowest CHA character: DEX check or swept into shaft (5-in chance of being caught by a rusty mesh net spread 10’ below the lip). Roped together or otherwise secured characters are safe. 9. Tumbling bot: An ominously rotund machine falls off its plinth and rolls towards the party. Strikes for hp damage (save vs breath to avoid).
Collapse
1. Machines and memorials tumble and fall. watch to pass shaft. + to collapse checks. 2. guardians (as amber golems, but spider-like and can be harmed by mundane attacks, but damage is halved) activate and seek strenuously to prevent anyone from entering or leaving the dangerous shaft. + to collapse checks. 3. Base of funnel collapses into a magma chamber below. Lava begins swiftly rising, reaching the top of the shaft in 1 watch.