The Ziggurat of the Stairs
RoomOSE HMS · p.34
Open source p.34Giant ziggurat (750’ tall). Ziggurat ledges (glittering cyclopean stones, harder than steel). Staircase (carved into ledges). Low doorways (carved into ziggurat). Cavern ceiling (cut away, fresh dripstone formations).
- Study ziggurat: Crystallized struts pierce the stone ceiling. Dislodged stones reveal dessicated biology. The ziggurat is an improbably vast creature’s exoskeleton.
- Doorways: Lead to a baroque array of fossilized chambers and organs. Path to Bored tunnels, rubble-choked chambers. Worn ramps, abandoned machines, huddled corpses.
Initial Exploration
(inside Ziggurat)
Void Heart
Offices (near-vacuum, biting cold). Gate chamber (vacuum, ransacked). Star gate (diaphanous membrane).
- Offices: Behind pressure doors. 1 turn to enter each office. Roll : (1) dehydrated corpses, (2) arcane paperwork, (3) crumbling artefacts, (4) 2 small treasures (page 7), (5) 100gp in obsidian beads, (6) dehydrated zombies.
- Examine star gate: Sealed by epic magics. Mind echoes of harsh stars and void whales.
Further Exploration
(inside Ziggurat)
Holy Laboratories
Exhibition wards (echoing, long). Preserved void creatures (behind waning force-walls, memories of torment). Operating theatres (chains, gurneys). Cellars (funereal).
- Access void creatures: Dispel magic nullifies force-walls. Collect specimens: 1 watch, x 1,000gp, summon shadows. 10% chance specimen is undead (as warp beast).
- Cellars: Disturbing sculptures, strange glyphs, 64 corroded doors (warning glyphs).
- Open corroded door: 10% chance of a grey ooze. Vats, boxes, jars holding (roll ): (1-3) acid (1,000gp, 50 flasks worth), (4) transmuted gold (5,000gp, poison to the touch), (5) lead (100gp), (6) inert grey ooze (1,000gp, 5 pressurized canisters).
Regional Challenges
6. Packaged mummy: Quake smashes open a sarcophagus. A mummy falls out. 7. Grey ooze patch: Furnishings, small treasures (page 7), and ceiling coated in the stuff ( grey oozes 8. Ziggurat doctors: Time flickers, and ape-folk in white lab coats (as white ape) appear, determined to preserve the ziggurat. 9. Settling layers: Ziggurat shifts. Stairs become cliffs, floors become ramps. The region is treated as unexplored again.
Collapse
1. Ziggurat shudders. Crystalline eyes open in walls. It lives! + to collapse checks. 2. Parts of the ziggurat lift into the void through a 4th dimension. Save vs spells or fall x 10’. + to collapse checks. 3. The remaining ziggurat disappears into itself, leaving a 1000’ cavity. ).