11. The Children of Rain
RoomOSE NL · p.20 · 3p
Open source p.20BEINGS OF WATER WHO CRAFT DELICIOUS TEA • PATHS TO LOCATIONS 6, 7, 9 & 14
Here rises a HONEYCOMBED SPIRE formed of solidified noise. It is controlled by a female tea cult called the CHILDREN OF RAIN, beings composed of pure water, draped in DAZZLING ROBES. They are idolized by RADIANCE BEGGARS [Assassins 2nd level, AC 6 [13], HD 2, HP 8 each, ATT 1 x nunchaku ()]. The cult is devoted to perfect the art of a TEA CEREMONY, welcoming visitors to experience their refreshing brews. They collect leaves from the TEA GARDENS [location 16, p.28]. If questioned, they proclaim to be humans who have transcended their once frail flesh’s inadequacies. They maintain a cruel sense of humor, and tell horribly offensive JOKES which induce physical pain.
NOTABLE CHILDREN OF RAIN
| D4 | Result |
|---|---|
| 1 | REENA — Former Abstraction Nethermancer, AC 2 [17], HD 2, HP 8, ATT 2 x nunckaku (/). Spells: hold person, confusion. Charming. Converses with an exotic accent. White noise is generated continuously above her head. Power: Can fade from sight. |
| 2 | TULASI — Former Spectre Healer, AC 4 [15], HD 4, HP 14, ATT 2 x scimitar (). Somber. Heretical opinions drove her away from home. Enjoys practicing a favorite skill, continually. Plunders graves in spare time. Power: Can warp metal with her touch. |
| 3 | VELANDRA — Former Vagabond Trader, AC 3 [16], HD 4, HP 14, ATT 2 x rapier () or throwing knife (). Has been betrayed by a close collaborator, want revenge. Casts tiny points of light wherever she looks. Power: Can compel people to perform acts against their will. |
| 4 | LATANA — Former Crypt Conjurer, AC 9 [11], HD 2, HP 8, ATT 1 x mortuary sword (). Spells: phantom speed, fear — Afflicted with misfortune due to past error. Analyses weaknesses of factions ands cults. Power: Can cause mutations by staring at people and blinking in certain patterns. Origin: Recently wandered out of THE FOG [location 12, p.24] |
TEA DRINKING EFFECTS
| D12 | Result |
|---|---|
| 1 | Vivid mirage, hinting of an event in the near future. |
| 2 | Confusion, you lose memory of the most recent hours. |
| 3 | Hardens skin, to AC hours. |
| 4 | You can speak any language you desire for hours. |
| 5 | You experience the presence of an inhuman, ancient intellect. |
| 6 | Grants single question answered by a Divine being. One use per lifetime. |
| 7 | Deep sleep for hours, you appear dead, with no life signs. |
| 8 | Euphoria, body emits light, visible for miles, to saves for hours. |
| 9 | You can see lies for hours. |
| 10 | Cast any number of 1st level spells for minutes. Each spell costs 1 hp. |
| 11 | Telekinetically transfer small objects at a distance of 30’ for hours. |
| 12 | Your mind expands, imparting + to INT, WIS and CHA for one day. |