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8. The Lake of Redemption

Room

OSE NL · p.17 · 3p

Open source p.17

A BODY OF WATER USED FOR BAPTISMS & FUNERALS • PATHS TO LOCATIONS 2, 4 & 12

A dense CLOUD hovers over this lake, from which water cascades. The dry air, smelling of ozone and fragrant nectar, stings eyes, throats, and irritates noses. A diverse assortment of RESIDENTS [p.32] are present, lined up at the lake’s edge to be BAPTIZED by SUNMOURN ERS [p.4]. Others hold REQUIEMS for loved ones, after which the dead are cast into the lake. Close inspection of the water exposes it’s a PUTRID bog of vile, fetid, greenish sludge. If water touches parts of the skin outside of the Sunmourners' baptism ritual, the smell doesn't leave, no matter how much you scrub, suffering a permanent to CHA, make save vs poison to avoid.

EVENTS & ENCOUNTERS

D10Result
1 NECRO DIVAS [p.6], their faces half-submerged, drinking from its waters.
2A group of RESIDENTS [p.32] performing a baptism with on dead child with two heads. One of the child's heads comes to life after the ceremony.
3 SHRINE REVOLUTIONARIES, AC 6 [13], HD 1, HP 4 each, ATT 1 x brass knuckles (). Shaved heads. Fingernails painted multiple colors. All have a habit of scratching themselves. They are: Worshiping a pile of human bones. Power: Can cause victims to lose control of their bowels. Selling: A magical contract whose contents can be enforced by gods. One use. Possessions: Loaded dice and marked playing cards. Forged jewelry.
4A group of baby ASH GOLEMS [p.36], learning how to juggle. An angry mother emerges out of the lake to attack if they are approached.
5 SWARM PURISTS, AC 9 [10], HD 1, HP 2 each, ATT 1 x ice sword (), naked, covered in mud. They are kneeling and praying before giant eggs, which have a throbbing flesh membrane, ready to hatch. Power: Can pull moisture from thin air, forming it into a sword of solid ice. Hook: Members of their cult were recently poisoned by the CHILDREN OF RAIN [location 11, p.20]. They seek retribution.
6 RESIDENTS [p.32], cowering in a cage with feet hacked off so they can't escape. Left as a sacrifice to the MESMERIST TEMPLARS cult. Hook: The residents were captured whilst trying to break into THE RAINBOW CITADEL [location 9, p.18]. This is their punishment.
7 CREATION THEOCRATS, AC 7 [12], HD 1, HP 5 each, ATT 1 x trident (). They are purists. Recently discovered a strange mode of transportation. They wear symbols or marks of allegiance to a worthless cause. They idolize RASKOLNIKOV, a notorious moralist who lives in a PIT [location 17, p.29]. Possessions: Each has a human rib. Quirk: If hit by a piercing weapon, their flesh turns into gas and melts away.
8A pile of dead bodies stacked neatly. They have moist green leaves sprouting through their cold skins, a rare occurrence in Night Land, as most plant life has long been extinct.
9 RESIDENTS [p.32], hauling dead bodies from the lake. They chop the bodies up in parts, re-stitch them together, and transport them to THE TEMPLE OF ETERNAL FLAME [location 10, p.19] as a sacrificial effigy.
10Junkyard used as a dump for malfunctioning magic items such as swords, amulets, shields, and potions.